Suggested Course Sequence for Video Game Programming Specialization

Suggested sequence for 4 year major

First Year:

Computer Science 151-152 1st/2nd term 6 credit hours
Mathematics 151-152 1st/2nd term      6 credit hours
Global Issues 151 1st term 3 credit hours
IT 132 2nd term 3 credit hours
Physics 111/112 1st/2nd term 6 credit hours
Business & Arts Electives   6 credit hours


Second Year:

Computer Science 241 2nd term     3 credit hours
Computer Science 252 1st term 3 credit hours
Computer Science 261 1st term 3 credit hours
Computer Science 282 2nd term 3 credit hours
Computer Science 212 2nd term 3 credit hours
Mathematics 242 2nd term 3 credit hours
Mathematics 261 1st term 3 credit hours
Computer Science 222** 1st term 3 credit hours
Elective   3 credit hours
Elective   3 credit hours


Third Year:

Computer Science 332*

1st term    

3 credit hours      
Computer Science 361* 2nd term 3 credit hours
Computer Science 481 1st term 3 credit hours
Computer Science 435 1st term 3 credit hours
Computer Science 436 2nd term 3 credit hours
Computer Science 311* New! 2nd term 3 credit hours
Mathematics 221 2nd term 3 credit hours
Elective (suggested: Computer Science 312)   9 credit hours
Elective    


Fourth Year

Computer Science 352* 1st term    3 credit hours
Computer Science 371* 2nd term 3 credit hours
Computer Science 421 1st term 3 credit hours
CS 483 1st/2nd term 6 credit hours
Electives   15 credit hours


* These course are to alternate between 1st and 2nd term on alternating years to accommodate the needs of the CS&IT co-op program.
** Gaming Physics could also be taken in year 3 or 4.